This page contains my Dark Forces addon creations. Here you can find my addon levels, components, tools and so on. Select what you need from the menu below.

Levels
Tools
Components

Levels
Back To Yavin
Back To Yavin
Yavin preview pictures

This is my very first Dark Forces level of which 90% are done with DFUSE for DOS and the rest "fine polishing" with WDFUSE.
The background: As the Rebels evacuated from their Yavin base, they have forgotten the assistant of General Jan Dodonna, Whix Gardine, who had the only copy of the master data tapes where the locations of the whole Rebel Fleet are recorded. He managed to hide the tape, but he has been captured by the Imperials. Unwanting to draw attention to themselves, the Rebels employ Kyle Katarn, who had served them well by stealing the Death Star plans...
Cutscenes are available before and after the level. The textcrawl is also replaced.
Download Back To Yavin NOW!

Awards achieved:
Editor's Choice of
The Crow's Nest
Jeoffrey Elliott's Rating: 94%
Winner of a Special Award badge at Jereth Kok's Dark Forces Level Review Page
Yavin Badge

The Bounty Hunt
The Bounty Hunt
Bounty Hunt preview pictures

Leia: "I though you had decided to stay..."
Han: "Yeah, well that bounty hunter we ran into on Ord Mantell changed my mind."

Kyle Katarn, after the "Dark Forces" conflict, has gotten no more jobs from the Rebellion. To make ends meet, he begins to take over dubious bounty-hunting jobs. He receives a message from his former rival Jabba the Hutt who called up all known bounty-hunters to capture Han Solo for him. Kyle accepts the job, as he hopes to make peace with his old enemy. The traces for Solo lead him to a smuggler base near Ord Mantell, the "Vanguard". Little does Katarn know what Jabba's got REALLY on his mind...

This level requires 16 MB RAM. It also contains a briefing and an optional cutscene package.
Download The Bounty Hunt NOW!

Download The Bounty Hunt Cutscenes NOW!

The Bounty Hunt
Special Edition
Bounty Hunt Special Edition shot
Well, at last, the Special Edition is released! The Special Edition project has been planned by me since the very release of The Bounty Hunt, as I experienced the loading bug.Well, and I have given it 2 enthusiastic tries. But I finally had to admit that the loading bug (the main reason for a SE) was stronger than me...
Until, I received a mail from Adam Burnett who since long seeked to distinguish the loading bug. He finally corrected it and the BHSE was ready for release. So I made some minor corrections yet, and it's been released. So it is Adam whom you have to thank for the release of BHSE.
Then I have to warn ye that BH SE had to lose some of its ambience. The bug has been caused by some objects in the Market. Adam had to remove most of them, so that the market seems almost empty.
Now to the changes:
  • Yess! The Loading Bug is away!
  • Civilians will now die when shot at
  • Imperial Shuttle arrival with stereo sound effect
  • Corrected minor bugs like Boba Fett stuck in the small conveyor room
  • There's a hidden Boba Fett running by, find him! (not really hard to find)
  • Corrected TIE Fighter VUEs, sounds added
  • The TIE at the end is a T/I now according to the cutscene (T/I by Jereth Kok)
  • Bneebo talks now audible
  • 2 more dialogues: with Moff Rebus and Draem Fold (as a hint)
  • Ambient sounds rationalized. Now you don't hear the band at the market place or the market place in the hotel (if you consider it a disadvantage, tell me. I maybe then release an INF patch)
  • Fixed partially "patchwork" texturing in *really* bad places
  • Added some new textures
  • Fight music transitions corrected (yes, I *can* handle iMUSE!)
  • Screen font changed
  • Updated intro & credits

Besides, Bounty Hunt Special Edition does not replace your Bounty Hunt Classic files. And it also uses the optional cutscene flawlessly.

Download Bounty Hunt Special Edition NOW!

Bounty Hunt Classic warning! An unknown internal error makes the level hang up right after loading. This error results of extraordinary conditions under which I created it (on a defect 486 with only 8 MB RAM!). Here are some tips how to avoid this problem:

Awards achieved (Classic):
Editor's Choice of The Crow's Nest
Jeoffrey Elliott's Rating: 95%

Winner of 2 Awards 1997 in category Dark Forces at Darkness Falls
Best Level StoryBest Add-On Cutscenes
Winner of a Special Award badge at Jereth Kok's Dark Forces Level Review Page
Bounty Hunt Badge

Condition: Red
A level by Jereth Kok, Peter Klassen and Steve Miller
Back To Yavin
Condition Red preview pictures

Kyle Katarn, during being on a space platform, is woken up by a sudden alert. While he was sleeping, an Imprerial Star Destroyer Chimaera, with Admiral Thrawn in charge, has attacked the platform. An advance troop already docked and is trying to infiltrate it. The station defences are down, the ships are trapped in the magnetic fields raised by the intruders. Kyle has to go on and lead the counterattack to rescue the platform. But he must hurry up: the next assault transports are already marching on and the time ticks away...

The level requires 16 MB RAM. Pretty normal these days...

Main features:

  • Authentic ambush atmosphere (nice alliteration, huh?) :-)
  • Extraordinary VUE & INF & VOC & CMP & ... effects
  • Lots of new 3DOs (e.g. Assault Transports, Corellian Corvette, Calamari Cruiser)
  • Featuring voice of Admiral Ackbar!
  • As always, cutscenes with edited music, by your humble servant.
  • A Super Secret (now cum on, find it!)

Download Condition Red NOW!

The Mystery Of The Morning Wood
A level by Vladimir Klassen
Condition Red preview pictures
Rating by Jeff Walters at Darkness Falls:
90/100

The Morning Wood is a Corellian Transport of the equal class like Millennium Falcon. The Rebels have discovered that some mysterious new technology is stored on the ship. It has landed on the planet Cel-Sati, near a dreaded Imperial Base. Your mission is to find and hijack the Morning Wood.

This mini level for DF is made by Vladimir Klassen. It may be small but it still features many original INF solutions and great ideas. There are lots of very funny gags to keep you in a good mood. The level's name is actually a name of a MTV's Beavis & Butt-Head episode. There is also a hidden Butt-Head in this level. Find him... huh..huh. The cheat messages are also quotes from Beavis & Butt-Head.

Download The Mystery Of The Morning Wood, dillhole.

Cutscenes for "Assassinate Darth Vader"
"Assassinate Darth Vader" is a level by Jereth Kok
"I have you now."

"Assassinate Darth Vader" is an excellent Dark Forces level by Jereth Kok, which has been released in the summer of 1996. To the one year anniversary of Kilvader, I have released a set of cutscenes for this level. The cutscene feature a changed textcrawl, an arrival cutscene and a final cutscene. As a step forward compared to the BH cutscenes, Kilvader cutscenes contain not only self-rendered materials as well as re-combined X-Wing, TIE Fighter & DF elements, but also feature custom music.

Download Jereth Kok's Assassinate Darth Vader NOW!

Download Assassinate Darth Vader Cutscenes NOW!

Kyle infiltrates the Audacity in a cargo shuttle

INFTIPZ 1.0
A demo level with instructions how to create different tricks for Dark Forces with INF language.
Download INFTIPZ 1 NOW!

Tools
These are the tools I created for Dark Forces
DFFONT15.ZIP DF briefing font for Windows. European & Cyrillic versions.
OPTDF.ZIP OPTDF. Makes your level smaller by compressing its text resources (LEV, O, INF, 3DO). Fully DF compatible!
DFONT1.ZIP DFONT. This program decompiles Dark Forces FNT files and stores them as PCXs. Then you can recompile them back by a makefile.
SCALE3DO.ZIP Scale3DO is a small utility which allows you to scale 3DOs.

Components
These are some components by me for Dark Forces
BESP.ZIP A Bespin Cloud Car 3DO. No texturing.
CR3DOS.ZIP 3DOs by me from Condition Red. Contain:
Corellian Corvette,
Transport,
Assault Transport*,
Tug,
X-Wing (low detail)*,
Y-Wing (l.d.),
A-Wing (l.d.).

*Partially textured.